Changelog for branch 1.0 (stable)
There may also be minor fixes, tweaks or changes in each version that are not
explicitly mentioned below. A tag in
curly brackets denotes the person that reported the bug or came up with the idea
for the feature.
Changelog for older releases
Abbreviations: ADD: added - CHG: changed - REM: removed - FIX: fixed - CM: context menu
Releases
1.0.1.16
- FIX improved flexibility of HoI3FileParser (should parse leader files from
August Storm correctly now) {Rikh1}
1.0.1.15
- ADD option to turn off the after action view adjustments
- CHG minor tweaks to the after action view adjustments
1.0.0.15
- FIX possible out-of-memory exception when loading counter images
- FIX possible crash in Attach and AttachToTheatre
- FIX it was not possible to create HQs as theatre subordinates when the
theatre had 5 subs already (in addition, an exception was triggered in case of
more than 5 subs)
1.0.0.12
- FIX loading the assets would fail if there was no "d:\temp" folder (forgot to
remove a line of debug code)
1.0.0.11
- FIX leader list filter negation was broken
- FIX under certain conditions, province adjacency detection would fail
(affecting e.g. the rebase command) {Karmapowered}
1.0.0.9
- FIX option to ignore attack delay for element transfers was not working
- FIX leader list: rank change, assign, remove, show would lead to crash
when leader was assigned to CAG {urcog2}
- FIX "demote" button was missing from leader list
- FIX red background was not showing for negated leader filter buttons;
changed indicator to red x overlay
1.0.0.5
- FIX remove leaders that are not from home country when returning exp. forces
{avanatus}
- FIX remove leaders when sending exp. forces
- FIX expeditionary owner field was not reset for subordinates when they were
returned {avanatus}
- FIX screenshots were saved as BMP instead of PNG
- FIX crash when assigning leaders in batch mode
1.0.0.0
- ADD new action: rebase air groups and fleets {avanatus}
- ADD when transferring elements, hold [CTRL] to transfer all elements of
same type at once
- ADD when transferring elements, hold [SHIFT] to transfer all elements at
once
- ADD rebase units using dialog to select destination (hotkey: [B])
- ADD deploy units using dialog to select destination (hotkey: [Y])
- ADD simple generator placeholders: %A,%O,%R,%C generate numbers from start value
(primarily intended for use with manual renaming)
- ADD reference placeholder: %f replaced by formation
- ADD option to enable expeditionary unit actions
- ADD new action: return expeditionary units
- ADD new action: send expeditionary units
- ADD option to set default strings for HQ creation
- ADD map data is now stored for later reuse
- ADD if [CTRL] is held while tagging selected units, the units are added
to the current selection instead of replacing it
- ADD if [CTRL] is held while selecting
tagged units, the units are added to the already tagged units instead of
replacing them
- ADD tooltips for elements/counters in main and side view (name and type)
- ADD added options to select only expeditionary/not-expeditionary and/or
only AI controlled/player controlled units to selection dialog
- ADD option to disable "check for valid path to capital" when deploying
units
- ADD context menu: go to first subordinate unit in main view
- ADD added in-game date to app window title bar {avanatus}
- ADD option to start with window maximized
- ADD added some help tooltips to the leader list
- ADD context menu: go to > leader
- ADD added softness indicator to all unit cards {avanatus}
- ADD added softness value to frankencards, unit tooltips and element tooltips
{avanatus}
- ADD quickhelp for placeholders added to renaming and edit filter dialogs
{avanatus}
- ADD filter invalidation scheme => it is now possible to load any filter
set irregardless of the mod it was created with
- ADD added "deploy & attach" deployment mode (deploy unit and try to
attach to target unit) incl. "attach to superior HQ instead of target if
target is not an HQ" feature
- ADD added tooltip to deploy button {avanatus}
- ADD option to set notification display interval
- REM removed detach action from context menu
- CHG hotkeys for disband action are [k]/[K] again
- CHG hotkey for deploy action is [y] now
- CHG if a leader with an undefined trait is encountered ART will no
longer terminate; instead a warning is written to the log {Chumpy76}
- CHG option "append" in selection dialog now also works for "tag" mode
- CHG renaming dialog dropdown list keeps the last five names memorized
- CHG unit deploy action checks if there is a valid path to the capital by
default now
- CHG country selection dialog shows more countries at once now
- CHG all dialog windows: corrected positioning, improved naming, same
icons for cancel/ok button, pure selection list dialogs made double click
aware
- CHG added cancel btn and custom resizing logic to country selection
window
- CHG new icon for QuickSelect button
- CHG action bar can be positioned on any edge of the main view (option:
"Display position of action buttons")
- CHG when adding or copying a filter, the filter editing window is
automatically displayed for this filter
- CHG HoI3FileParser: only write end position to log if parsing was
aborted because of error
- CHG if an exception while loading a save game occurs show error message
and allow retry instead of crash
- CHG switched a few log messages between info and debug
- CHG save game backup functionality can be disabled now
- CHG don't re-setup country when user re-selects the same country
- CHG after country has been selected once, the country selection
dialog can be canceled when choosing another country later
- CHG simplified the deployment logic: land units are placed at the
indicated position of the target unit; air units are placed at the home base
of the target unit; sea units are either placed at the home port (default)
or the indicated position of the target unit ([CTRL] down)
- CHG renamed context menu item "display only selected units" to "pin
selected units and reduce view"
- CHG GEO: pinned units will stay visible regardless of selected/not
selected state
- CHG GEO: units created by transferring an element out of a pinned unit
into a new brigade will become pinned themselves
- CHG changed values for options from true/false to more expressive types
- CHG tweaked (inital) load options dialog behaviour a bit
- CHG slightly reduced minimum layout ratio
- CHG layout ratio is saved between sessions
- CHG main view is centered on selected units (if there are any) when
changing between OOB and GEO modes (if there are no selected units, the view
is centered on the default position) {avanatus}
- CHG column widths of the leader list are kept between sessions now
- CHG selection dialog will only come up the first time a CM:Select>...
command is issued or when the user holds down [CTRL]
- CHG mark all units that were affected by an action (instead of only the
first/last one)
- CHG allow user to resize all columns of the leader list
- FIX FilterForm: crash when clicking delete button while filter list is
empty
- FIX it is no longer possible to create HQs in sea zones
- FIX auto regiment rename batch confirmation dialog triggered twice
{Rikh1}
- FIX error when reducing the width of one of the views to 0
- FIX if unit tooltip popped up under mouse pointer it would immediately
disappear
- FIX unit tooltip could stay visible when the mouse pointer was leaving the
view area on the right or bottom
- FIX when manually renaming elements, the names of the filters were
missing from the dropdown list
- FIX crash when clicking on a disbanded unit in the action log
and displaying respective message
- FIX expeditionary unit leader portraits on z4 and z5 cards where
displayed using the wrong measurements
- FIX GEO: after deployment, units were not displayed in the correct
provinces
- FIX GEO: crash when units were deployed and another unit was selected
while holding down CTRL and then deployed
- FIX application window moves to background (behind other windows) after
start up {avanatus}
- FIX GEO: when "display only selected units" set: after rebase, unit was
still visible in selection list and clicking it triggered IOR
- FIX deploy button was not showing when undeployed units where selected
using box selection
- FIX memory leak related to images for leader traits
- FIX cells in filter list were editable by accident
- FIX CVs and CAGs were inadvertently showing in outliner and would cause
crash when clicked on {rtippin}
- FIX race condition sometimes causing crash when changing save games and
units were disposed before action log was cleared {avanatus}
- FIX multiple country flag images in gfx/flags with the same filename
ignoring the extension will no longer crash ART {rtippin}
- FIX sometimes the selection list would only show a narrow slice of the
unit cards after changing tabs{avanatus}
- FIX side view could become horizontally off-center after certain actions
were executed
- FIX it was possible to get the side view to be horizontally off-center
using the "middle-click: center on position" feature
- FIX issue were the last-touched markers (open pink brackets) would only
show for one unit when they should show for two
- FIX if a theatre's name was too long, the superior HQ was missing from its
frankencard
- FIX options were not saved on exit