Changelog for branch 1.3 (beta)
There may also be minor fixes, tweaks or changes in each version that are not
explicitly mentioned below. A tag in
curly brackets denotes the person that reported the bug or requested the feature.
Changelog for branch 1.2
Known issues:
- ART may crash if you switch to a country that has been annexed.
- The 'Speed and Range' info mode doesn't take into account the effects of tech
levels.
Abbreviations: ADD: added - CHG: changed - REM: removed - FIX: fixed - CM: context menu
Releases
1.3.35.18
- ADD show small/large portraits in leader list (optional)
- CHG reduced sensitivity of layout bar
- FIX select units in province by clicking province name not working in
GEO mode
- FIX issue(s) with transferring CAG wings
- FIX lookup game root path in registry on first start was disabled
1.3.33.15
- ADD CAG management
- ADD added a mouse travel threshold to drag & drop to avoid simple clicks
registering as the start of a drag & drop operation
- FIX blue rectangles remaining around action buttons after right-click
- FIX eliminated duplicate redraws when selecting units
- FIX unit 'ghosting' in selection list after some actions
- FIX revert save game command not working
1.3.24.11
- FIX not able to parse BlackIce leaders files correctly {finrod}
1.3.24.10
- ADD using the mouse wheel while the Alt key is held down changes the
layout ratio width
- ADD holding down Shift while using the mouse wheel switches between
zooming and scrolling the main view
- CHG also display status form when reverting changes (by reloading a save
game)
- CHG if selecting multiple leaders are selected in the leader list
clicking the promote/demote button promotes/demotes all of them now
- CHG TfH: transferring elements into units which have elements that are
in the process of being upgraded no longer allowed
- CHG TfH: transferring all remaining elements out of an unit which has
elements that are in the process of being upgraded no longer disbands the
unit
- REM 'include' brigades option from the selection refinement dialog
- FIX issue related to loaded transport planes which made it impossible
for ART to load the save game
1.3.18.9
- ADD TfH: display combined arms bonus on frankencards/tooltips
- ADD TfH: display combined arms bonus as tag on unit cards
- ADD tooltips for unit card tags
- CHG tweaked unit tooltip logic a bit (tooltip for unit shows when over
empty element area now)
- FIX unit card tooltips for traits and flags not showing
- FIX 'Start' button of starting dialog could become enabled even if no
savegame was selected
1.3.14.7
- ADD now compatible with 'Their Finest Hour' (three layer folder
structure, variable save game path, new mod file syntax)
- FIX leader list 'any traits' filter not working
1.3.8.6
- FIX crash on explode unit in BulkByFormation {LarryLeica}
- FIX crash on explode unit in GEO mode
1.3.8.4
- FIX directly adjancent reference placeholders were not processed
correctly {dieselboater}
- FIX regression: alphabetical smart name generator starts at 'B' {dieselboater}
1.3.8.2
- ADD indicator for when unit is out of range of its superior HQ
- ADD refine selection option: in range of/out of range to HQ
- ADD attach to HQ from list ordered by distance
- ADD attach to HQ using GEO mode filtered for HQs
- CHG softness indicator also shows the hard-on-soft bonus
- FIX crash when selecting undeployed units {Avanatus}
- FIX crash when deploying units or creating intermediary HQ in GEO mode,
then assigning leader {Avanatus}
1.3.0.0
- ADD drag and drop interface for unit attachment/detachment
- ADD drag and drop interface for leader assignment/removal
- CHG improved feedback from drag and drop interface (icons, messages)