Changelog for branch 1.3 (beta)
There may also be minor fixes, tweaks or changes in each version that are not 
explicitly mentioned below. A tag in 
curly brackets denotes the person that reported the bug or requested the feature.
Changelog for branch 1.2
Known issues:
	- ART may crash if you switch to a country that has been annexed.
 
	- The 'Speed and Range' info mode doesn't take into account the effects of tech 
	levels.
 
Abbreviations: ADD: added - CHG: changed - REM: removed - FIX: fixed - CM: context menu
Releases
1.3.35.18
	- ADD show small/large portraits in leader list (optional)
 
	- CHG reduced sensitivity of layout bar
 
	- FIX select units in province by clicking province name not working in 
	GEO mode
 
	- FIX issue(s) with transferring CAG wings
 
	- FIX lookup game root path in registry on first start was disabled
 
1.3.33.15
	- ADD CAG management
 
	- ADD added a mouse travel threshold to drag & drop to avoid simple clicks 
	registering as the start of a drag & drop operation
 
	- FIX blue rectangles remaining around action buttons after right-click
 
	- FIX eliminated duplicate redraws when selecting units
 
	- FIX unit 'ghosting' in selection list after some actions
 
	- FIX revert save game command not working
 
1.3.24.11
	- FIX not able to parse BlackIce leaders files correctly {finrod}
 
1.3.24.10
	- ADD using the mouse wheel while the Alt key is held down changes the 
	layout ratio width 
 
	- ADD holding down Shift while using the mouse wheel switches between 
	zooming and scrolling the main view
 
	- CHG also display status form when reverting changes (by reloading a save 
	game)
 
	- CHG if selecting multiple leaders are selected in the leader list 
	clicking the promote/demote button promotes/demotes all of them now
 
	- CHG TfH: transferring elements into units which have elements that are 
	in the process of being upgraded no longer allowed
 
	- CHG TfH: transferring all remaining elements out of an unit which has 
	elements that are in the process of being upgraded no longer disbands the 
	unit
 
	- REM 'include' brigades option from the selection refinement dialog
 
	- FIX issue related to loaded transport planes which made it impossible 
	for ART to load the save game
 
1.3.18.9
	- ADD TfH: display combined arms bonus on frankencards/tooltips
 
	- ADD TfH: display combined arms bonus as tag on unit cards
 
	- ADD tooltips for unit card tags
 
	- CHG tweaked unit tooltip logic a bit (tooltip for unit shows when over 
	empty element area now)
 
	- FIX unit card tooltips for traits and flags not showing
 
	- FIX 'Start' button of starting dialog could become enabled even if no 
	savegame was selected
 
1.3.14.7
	- ADD now compatible with 'Their Finest Hour' (three layer folder 
	structure, variable save game path, new mod file syntax)
 
	- FIX leader list 'any traits' filter not working
 
1.3.8.6
	- FIX crash on explode unit in BulkByFormation {LarryLeica}
 
	- FIX crash on explode unit in GEO mode
 
1.3.8.4
	- FIX directly adjancent reference placeholders were not processed 
	correctly {dieselboater}
 
	- FIX regression: alphabetical smart name generator starts at 'B' {dieselboater}
 
1.3.8.2
	- ADD indicator for when unit is out of range of its superior HQ
 
	- ADD refine selection option: in range of/out of range to HQ
 
	- ADD attach to HQ from list ordered by distance
 
	- ADD attach to HQ using GEO mode filtered for HQs
 
	- CHG softness indicator also shows the hard-on-soft bonus
 
	- FIX crash when selecting undeployed units {Avanatus}
 
	- FIX crash when deploying units or creating intermediary HQ in GEO mode, 
	then assigning leader {Avanatus}
 
1.3.0.0
	- ADD drag and drop interface for unit attachment/detachment
 
	- ADD drag and drop interface for leader assignment/removal
 
	- CHG improved feedback from drag and drop interface (icons, messages)